I was thinking going through crysis mods, and every one of them is same "shoot something and make it die" mod. Crysis modding is not that large yet, i get it, and i am not saying i am not looking forward to stuff like Mechwarrior mod or some of the horror stuff.
But - why not try something quite different?
Why not try a exploring kind of mod? Those who know what Sourcemod Dear Esther is, know what i am trying to ask for.
All i am doing here is giving out proof of concept: A mod, where instead of running through massive masses and shooting every single of them to head, you do not meet anyone; you are lost somewhere - without contact, you explore, and try to solve anything you try. Bonus points making it creepy.
What could be a insanely great way to show graphic side of Cryengine2?
If there is any group or anyone out there: hear my cry for different.
I would, if i could, try to do something, but i am missing the time (on PC) the skill, and only thing i can spawn is a idea.
I thought after dear esther, and Yahtzee's review that modding is one potential way to approach cryengine on new angle.
Discussion on this matter?